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KoWo
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Status: Submitted
Last saved: May 09 at 7:46 PM CST
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Francisco Fabian Montaño López Team Lead RSVP Approved
Chief Technology Officer at Woznics
Agent development using CopilotKit and AG-UI with tools. Integration of all components created for the project
Francisco Fabian Montaño López is the Chief Technology Officer at Woznics. He is employed and open to new opportunities, seeking knowledge sharing, community, and talent. He is an executive tinkerer and open to introductions via DM.
Lander Eguia RSVP Approved
ceo at Woznics
Development of components that the agent calls to generate cards with the details of real estate projects using CopilotKit
Lander Eguia is the CEO of Woznics, based in the Monterrey Metropolitan Area. He is also an entrepreneur and founder working on UI, videogames, and AI agents. Lander is open to intros and seeks knowledge sharing, community, customers, talent, and speaking opportunities.
UI
Videogames
Ai agentes for
Emiliano González Rios RSVP Approved
Ingeniero de Software at Woznics
Responsible for developing the connection between components created with the CopilotKit agent and integrating them with the Mapbox API
Emiliano Gonzalez Rios is a Software Developer at Woznics, based in Monterrey, Nuevo León, Mexico. He holds a degree in Computer Software Engineering from Universidad Interamericana del Norte and has one year of experience. Emiliano is looking for Founding Engineers and Speaking opportunities, and is open to introductions. He can help with Product review and Technical architecture.
Founding Engineers, speaking opportunities, product review, technical architecture, C++, C, C#, Java, reverse engineering, low-level debugging, enterprise ERP systems, video game development, secure and optimized applications, binary analysis, IDA, Ghidra, Unity, Visual Studio, Nuitrack.
Currently developing enterprise ERP systems and video game projects at Woznics. Technical work involves building secure, optimized applications using C++, C, C#, and Java. Tactical focus includes low-level debugging and reverse engineering using IDA and Ghidra to analyze binary structures. Additionally utilizes Unity, Visual Studio, and Nuitrack for software implementation, emphasizing performance-sensitive development and system-level troubleshooting.